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A basic glossary of skydiving terms:

AAD

Automatic activation device. It opens the reserve automatically if a predetermined altitude is passed at a high rate of speed. Commonly referred to by the brand name Cypres. Previously only students used AAD-devices, but today even the more experienced skydivers and even the skygods are starting to accept the idea of getting their bacon saved by one.

Adrenaline

Start skydiving and you'll find out.

AFF

Accelerated Free Fall. An AFF student receives training on freefall jumps of 40 seconds or longer, accompanied by two qualified jumpmasters, as opposed to Static Line training which does not involve long freefall in the initial training phase.

Alternative flying

Different parachuting disciplines, such as skysurfing, freestyle and sit-flying (chute assis) that emphasize flying postures other than traditional horizontal, belly-to-earth flying. Jumpers are not confined to falling vertically relative to one another in a single body position. Also called freeflight and three-dimensional, or 3D, flying.

Attitude

You'll need it. Lots of it.

Backslide

To move backward in freefall relative to a neutral reference. Usually unintentional and undesirable, caused by poor body position.

Bag

The deployment bag in which the canopy is packed.

Baglock

A malfunction in which the canopy is trapped inside the bag and cannot be deployed. The reason for this malfunction is almost always an incorrect pack job. To avoid a bad case of frapping, the reserve needs to be pulled immediately.

Base

The core around which a formation skydive is built. Can be a single person or a group of people, depending on the number of skydivers involved.

BASE-jumping

Jumping from fixed objects rather than airplanes, balloons or helicopters. BASE is an acronym for Buildings, Antennae, Spans (bridges) and Earth (cliffs). Considered by most skydivers as "cool" but "not the real thing". Because after all, there is no freefall included.

Beer

Skydiver fluid.

Beerline

An imaginary area at the dropzone which the skydiver needs to land within or else he/she will have to do a Case.

Belly-to-earth

Standard horizontal position in traditional parachuting and formation flying. By arching your back and spreading the arms and legs, you will automatically turn belly down in freefall (kind of like a badminton ball).

Biff

When an approach and landing are misjudged and the jumper does not land on his or her feet or as intended. Could get pretty nasty if performed with high speed.

"Blue sky, black death"

Philosophical expression for jumping hard and having fun without getting yourself killed.

Boogie

A gathering of skydivers, usually focused on fun rather than competition. Big drop zones host several boogies a year, often on long holiday weekends. Lots of jumping, lots of beer and tons of fun.

Boogie-mobile

A vehicle (usually a rusty VW van, equipped with a generous amount of skydiving related stickers) in which a skydiver can travel from one boogie to another. (This is an extreme sport, mind you.)

Bounce

To get killed while skydiving. Also known as to frap, or go in. Not a good thing to do.

Brakes

The brake lines of the canopy are synonymous with steering lines. Used together, they slow the parachute. Used independently they result in a turn.

Break off

To cease formation skydiving by tracking away from the formation prior to deployment.

Bridle

The thin webbing strap from the pilot chute to the top of the canopy. Part of the deployment system, which consists of pilot chute, bag and bridle.

Burble

Rough air or vacuum just above a body in freefall.

Call

The time remaining until you are to board the aircraft. For example, a fifteen minute call means you will board in fifteen minutes.

Camera flyer

Freefall photographer equipped with camera(s) fastened to their helmet.

Canopy

The construction of fabric and lines used to land safely after a freefall. Modern parachutes are not round but elliptical in shape. Every jumper carries two: the main and reserve, stowed in the same container.

Case

A case of beer that needs to be distributed among the other skydivers after having performed some action that calls for a case. Almost anything, really. Don't like beer? It doesn't matter, casing is still an important part of the skydiving culture.

Cell

Square canopies are made up of pressurized cells, usually seven or nine. Each cell consists of a load bearing rib at each side to which the suspension lines are attached. A third, non-load-bearing rib runs down the middle of the cell. The cell is pressurized through the open mouth at the front and also through cross-ports in the ribs. Adjacent cells share load-bearing ribs.

Chicken soup

When the planned move or jump routine does not go as planned.

Chop

To jettison a canopy or skyboard for emergency reasons.

Chute assis

Literally, "sit flying." A new alternative flying discipline in which participants freefall as though they are sitting in straight-backed chairs. The vertical position greatly increases their fall rate. Looks pretty funny when performed in formation.

Climb-out

The act of getting into a starting position before exiting the aircraft while it is in flight.

Container

The pack containing two canopies and worn on the parachutist's back.

Corking

A term used to describe the act of suddenly slowing down by presenting a large horizontal surface area to the relative wind. From the perspective of others who are still in the vertical (fast) posture, the "corker" appears to pop up, much like a cork held under water, then released.

Crabbing

A canopy is crabbing when it is flown at an angle sideways to the ambient wind, resulting in a path across the ground that is sideways as well as forwards.

Creep

To creep is to practice formation skydiving sequences while laying prone on a creeper.

Creeper

A board equipped with wheels on which a skydiver lays to simulate freefall manoeuvres. Kind of like an Y-shaped skateboard, although larger.

CRW

Canopy Relative Work, now officially known as Canopy Formations. CRW involves flying open canopies in close formation, where the pilots actually take grips on each other's parachutes.

Cut

A command given to slow the speed of the aircraft once the spot is reached. Helps facilitate the climb-out and hang.

Cut away

Release the main canopy in case of a malfunction. Needs to be done prior the deployment of the reserve canopy to avoid the risk of the two canopies getting entangled.

Cypres

The brand name commonly used to refer to an automatic activation device (AAD) that opens the reserve automatically if a predetermined altitude is passed at a high rate of speed.

Data card

Every parachute carries a data card with information on the reserve parachute, including type, last date packed, owner, serial number, etc.

Dead spider

Slang for de-arch.

De-arch

To flatten out or reverse one's body position from the normal arched position. A de-arch results in a slower fall rate than an arch.

Decision altitude

The altitude at which a skydiver is trained to begin execution of emergency procedures. Usually 2,500 feet (800 m) for students, and 1,800 feet (600 m) for expert skydivers.

Dialled in

To be in sync with a team-mate or to know the performance parameters of your equipment.

Dirt-dive

Walking through a parachuting routine on the ground. It sure looks silly but needs to be exercised thoroughly.

Door jam

The practice of taking up starting positions in the door, on the ground before or after boarding, before the aircraft begins moving.

Drag

Being pulled by the parachute while being on the ground. Can easily damage your rig, so don't get dragged.

Drift

The amount a jumper is blown away from the spot during freefall by unusually strong upper air currents.

Drop zone

Common slang for a skydiving centre, also DZ.

Dummy

A dummy handle representing a ripcord which the skydiver student must pull to simulate a real ripcord pull during automatic jumps (i.e. where the canopy is automatically deployed).

Dytter

The brand name commonly used to refer to an audible altimeter device that beeps for a few seconds when it passes through a pre-set altitude. Just in case you didn't notice.

Exit

Letting go or jump out of the aircraft and entering the air.

Fall rate

The speed at which a skydiver falls. Matching fall rate is essential to successful formation skydiving. This is done with jump suits, weights and body position.

Flail

To appear to be, or actually to be out of control during freefall.

Flare

When the forward speed of the canopy is converted to upward lift by pulling down both steering toggles simultaneously. A flare is usually timed to coincide with the last few feet of a person's landing under canopy. When timed correctly it essentially stalls the canopy and creates a feather-light touchdown at landing.

Floater

Skydivers who leave the airplane before the base are called floaters since they must use a slow fall rate to get up to the base.

Float/sink

To rise or fall away vertically in relation to another person in freefall.

Fly-by

In general, the act of flying by a camera either in freefall or under canopy.

Formation flying

Traditional form of competitive parachuting. Parachutists work in teams of four or more, flying at the same rate relative to each other and creating formations on a horizontal plane during freefall.

Frap

Getting killed in a skydiving accident. Also known as "buying the farm".

Frap hat

A soft, leather hat worn by experts for warmth, to hold a dytter in place, or simply to keep one's hair from getting tangled in free fall. Provides marginal protection from knocks.

Freefall

The act of falling from a high altitude towards the ground. Because of the atmosphere of the Earth, the fall speed will build up an air cushion on which the skydivers are soaring. The freefall is the true essence of skydiving, because quite contrary to what you may think, it doesn't feel like falling at all. It's more like actually flying with your body, kind of like Superman.

Freeflight

Alternative, or three-dimensional, flying during freefall. Includes skysurfing, freestyle and chute assis parachuting disciplines.

Freestyle

A type of skydiving characterized by acrobatic individual flying, reminiscent of gymnastics.

FS

Formation Skydiving, formerly known as Relative Work. In FS, skydivers attempt to go through a predetermined sequence of freefall formations.

Funnel

A situation that occurs when one person "steals the air" out from under another, causing both to descend faster. When occurring in the centre of a large formation, this can appear as if the centre of the group is being sucked down a drain.

Girlfriend/boyfriend

Forget it. You won't have the time anyway. You'll meet one when away, so why bother!

Glide ratio

The distance a canopy flies forward compared to down. A canopy with a 3:1 glide ratio flies three feet forward for every foot of vertical descent.

Grips

Using the hands to hold onto another skydiver in freefall or during the aircraft exits. In formation skydiving, the formations are scored as complete when every skydiver has taken the correct grips.

Grippers

Hand holds built onto formation skydiving jumpsuits to make it easier to take grips.

Ground speed

The speed of an airplane or skydiver over the ground, as opposed to through the air.

Hackeysack

Footbag - the art of kicking a racquet ball-sized leather-covered bag filled with beads in the air. A popular activity among skydivers (in my club anyway). A skilful hackeysack player can reach a very high status among skydivers at boogies.

Hand deploy

To activate the parachute by manually deploying the pilot chute as opposed to pulling a ripcord.

Hang

To take up a starting position of literally hanging outside the aircraft prior to exit. Usually done by the camera flyer.

Hercules (Herc) - Charlie 130

Lockheed C-130 Hercules. Large aircraft with a huge ramp that allows a large amount of skydivers to exit in formation.

Hill

The transitional period just after exiting the aircraft when the relative wind shifts from an angle to vertical.

Hook knife

A small knife carried in the jumpsuit or on the parachute harness, the hook knife is designed to cut lines or webbing. Designed to be used for instance in case of entanglement while landing in water or a lineover of the reserve. A small razor blade is recessed in a hook shaped handle to prevent unintentional cuts.

Hook turn

A controversial front riser turn of 180 degrees performed only by the expert of the experts or skydivers with suicidal tendencies. It trades considerable altitude for maximum forward speed very low to the ground. If timed correctly, the result is a maximum turf-surf exhibition. If timed incorrectly, the result is serious biffing. Hook turns are banned in some places - for good reason.

Horse-shoe

A high speed malfunction where the pilot chute or part of the canopy is entangled in the skydiver's foot and hinders full deployment. Can be caused by deploying the main canopy in a very unstable, tumbling body position. Not something you normally want to happen, especially because a reserve pull can fire the reserve into the horseshoe and thereby cause a serious case of frapping.

JAD

Jumpmaster Assisted Deployment. The jumpmaster holds the pilot chute in his hand and releases it one moment after that the student exits the plane, thereby deploying the main canopy.

Jump run

The final pass of an aircraft that is at the predetermined altitude on an imaginary path that crosses over the target along a line generally coinciding with the direction the wind is coming from. The jump run is always into the wind. A "downwind jump run" is with the wind and is much more difficult to spot due to the increased speed.

Jump Suit

A cover all type garment designed for specific skydiving applications such as FS, freestyle or accuracy.

Jumpmaster

Someone who has successfully attended a Jumpmaster Certification Course. A jumpmaster has all of the privileges of an Instructor except that they cannot supervise a first jump course, sign off licenses, or manage a student program without an instructor's supervision.

Kit

The parachutist's total package of equipment that includes the container, main, reserve and AAD. The more usual term is "rig".

Lift

1) A plane full of skydivers

2) Rising air currents

Lineover

A malfunction where some of the suspension lines are accidentally drawn over the canopy during deployment. Caused by a bad pack job or a severely unstable body position during deployment. Since the canopy cannot be fully expanded on that side it will most probably start to rotate very quickly and also descend at a hazardous speed. Calls for immediate reserve pull.

Load

A specific plane load of jumpers going up at one time.

Log book

Like pilots or sailors, skydivers log their activity and achievements in order to document their experience.

Main

The main canopy used on every jump and re-packed by the parachutist. It's always on the bottom of the container.

Manifest

1) The list of skydivers on the jump plane.

2) The act of going to the office where this list is maintained to put yourself on a plane.

3) The location where manifesting takes place.

New

The keyword within most skydiving circuits. To perform something new, something that hasn't been done before takes up a considerable amount of mental activity in the heads of many skydivers.

Out landing

Landing off target.

Pack job

The way a canopy is folded and placed into the container. Also a service performed by specialized packers for hire at some drop zones and boogies.

Pack

The act of re-packing a main canopy by the person who jumps it.

Perfectly good airplanes

There are no such things.

Pilot chute

A small, round parachute that acts as a drogue to extract the main parachute from the container and deploy it.

Pit

The intended landing area at the drop zone.

PLF

Parachute Landing Fall. A technique used to minimize injury during rough landings, a PLF distributes the landing shock along feet, calves, thighs, hip and shoulder.

Post dive

Review of a skydive after everyone has landed.

Power Lines

Nasty things. Not a good idea to land in those. Bzzzzt!

Punch a cloud

To go through a cloud bank in free fall. Pretty dangerous stuff and also strictly forbidden. You really can't see your hands in front of you, let alone the other skydiver who deployed his canopy just beneath you.

Pud

Slang for the handle the jumper grabs to pull the pilot chute into the air stream and initiate deployment of the main. It's usually located on the right bottom side of the container or leg strap.

Ramp

Some aircraft have ramps which open at the back of the plane, allowing a large amount of skydivers to exit at once in formation.

Relative wind

The direction from which the supporting column of air is coming. When you exit an aircraft that is travelling forward, the relative wind direction comes from an angle, down and from the direction of the aircraft's flight.

Relative Work (RW)

Older name for Formation Skydiving.

Reserve

The reserve canopy used in an emergency and re-packed only by a certified expert. It's really your last chance, so you want to be pretty sure it works.

Rig

The parachutist's total package of equipment that includes the container, main, reserve and AAD. Also known as "kit".

Rigger

A certified expert who modifies, repairs or re-packs reserves. Not the kind of guy whose wife you'd want to be dating.

Ring sight

A transparent sighting device used to aim the camera(s) mounted on a camera flyer's helmet. Usually located in front of one of the camera flyer's eyes.

Ripcord

The deployment system on all reserves and most student parachutes. The ripcord is a piece of cable with a handle at one end and a pin at the other. When pulled, the pin comes out of the closing loop holding the container shut, and the spring-loaded pilot chute is released.

Risers

The webbing that connects the harness to the suspension lines. At the bottom of the risers will be a mechanism for attaching and releasing the risers and harness, usually in the form of a three-ring release. On the rear risers are the brakes/steering lines. The suspension lines attach to the top of the risers with connector links, also known as rapid links.

Riser turn

A rapid turn initiated by pulling down on a group of lines, not just the rear steering line. A front riser turn is commonly used by experts to deform the normal canopy flight characteristic during a turn in order to build up more forward speed than normal, allowing the pilot to perform a turf-surf.

Running

When a canopy is flying with the ambient wind it is said to be running. This produces the greatest possible ground speed. Landing while running is not advised because of the high ground speed.

Scared shitless

You will be (at least sometimes). If you're not one tiny bit nervous when you're leaping out of an aircraft in flight, you're either dead or should be doing something else.

Second camera flyer

During competitive events, a freefall cameraman who objectively records the team's jump from a more traditional fixed, flat, belly-to-earth pose.

Skindive

Skydiving without clothes.

Skyboard

Lightweight, custom-built boards that the skysurfer straps on with a releasable binding system. Most are made of honeycomb aluminium and graphite, similar to snow skis. Skyboards, unlike snowboards for example, are very stiff. They have little if any flex.

Skydiving

Modern parachuting for sport and fun. The true essence of skydiving is not the time spent under the canopy, but instead it's the freefall.

Skygod

A person of noted freefall ability. Sometimes the term refers to skydivers whose egos are bigger than their canopies.

Skysurfing

Skydiving with a skyboard attached to the skydivers feet (kind of like a snowboard). Skysurfing looks very cool and lots of extremely rapid movements can be achieved by surfing on the air cushion that is created by the freefall.

Slider

Slows and controls the speed of a canopy's opening. It's a piece of fabric with large grommets through which the four major line groupings are threaded. When packed, the slider is pulled to the top of the lines. During deployment, it is forced down the lines by the expanding canopy. Without a slider, most canopies would open so hard that they could blow out major seams and "explode".

Slot

A position in the skydive or on the plane. Uses: "dock in your slot", or "two slots left on the next lift".

Snivel

Usually refers to when a canopy opens more slowly than expected. Most camera flyers pack an intentional snivel to ease the G-shock created by opening the canopy.

SOS

Single Operation System. This system simplifies emergency procedures by combining the functions of the cutaway and reserve handles in a single handle.

Spot

The imaginary point in space in relation to the targeted landing area where one exits the aircraft, taking into account wind direction and speed that affects canopy flight. The person who makes the determination is called the spotter. The act of making this determination is called spotting.

Square

A ram air parachute as opposed to a round parachute.

Stab

A hard toggle turn that can quickly reverse the canopy direction, slinging the parachutist out from directly under the canopy.

Stabilizer

The vertical strips of cloth depending from the end cells of the canopy. Stabilizers improve the canopy's ability to fly straight ahead and enhance efficiency by reducing tip vortices.

Stall

When the angle of attack of a wing becomes too high to sustain lift, the wing is said to be stalled. It will collapse for a few moments and start falling until it builds up enough speed to be fully bearable again. Not the kind of thing you want to do close to the ground.

Static line

In static line deployments the parachute deployment system is attached to the airplane, with a cord ten to fifteen feet long, resulting in deployment immediately after exit.

Steering lines

The lines that run from the steering toggles on the rear risers to the trailing edge of the parachute.

Streamer

A malfunction in which the slider gets stuck on the top of the suspension lines and prevents the canopy from being fully expanded. Calls for immediate reserve pull unless frapping is desired.

Suspension lines

The lines from the risers to the canopy. They are normally in four groups, labelled from front to back as A, B, C and D. They can be further divided into right and left or front and back riser groups, and by type of material.

Swoop

To approach very aggressively, then brake quickly for a soft approach. Can be used to refer to flight in freefall or under canopy.

Tandem

Parachute jumps in which two skydivers, usually an experienced skydiver and a passenger, share one parachute system. The student is in a separate harness that attaches to the front of the instructor's harness.

Terminal velocity

The rate of descent at which a given body position will descend no faster. A belly-to-earth posture has a terminal velocity of about 120 MPH (180 km/h). A feet-first or headfirst posture has a fall rate of about 180 MPH, (290 km/h).

Three-dimensional flying

Unrestricted movement in all directions during freefall.

Three-ring

The patented interlocking concentric ring device found on all rigs that connects the main to the harness. The way the rings interconnect creates a mechanical pulley system that will support the wearer's full weight and yet only require very little force to release the canopy in an emergency.

Toggles

Grips on the end of the steering line that when pulled down alter the airflow on one side of a canopy's trailing edge, initiating a turn.

Tracking

Moving horizontally during freefall. Used to approach or depart from other skydivers.

Tumble

Being unable to control your body position in freefall.

Turf-surf

Skimming centimetres above the ground for the last 20 - 30 meters under canopy.

Turkey

A skydiver who just completed his skydiving course.

Turn around load

When the aircraft does not shut down between loads, but lands and picks up skydivers for immediate departure.

Twist

A malfunction in which the suspension lines are twisted. If the twist is shorter than a few turns, it is easily corrected. A longer twist usually calls for a reserve pull since it would take too long to unwind the twist.

Wave off

Prior to deployment a skydiver should make a clearly defined arm motion to indicate to others nearby that he is about to open his parachute. A good wave off is essential to the avoidance of deployment collisions.

WDI

Wind drift indicator used at some drop zones. A paper streamer thrown from the jump plane to estimate winds.

Weights

Many lighter skydivers (such as myself) wear a weight vest to allow them to maintain a fast fall rate and thereby be able to keep the same fall rate as the rest of the formation.

Whuffo

A non-skydiver who don't understand the joy of skydiving. ("Whuffo' you wanna go jump outta them perfectly good airplanes?")

Wind line

An imaginary line from the desired landing area, extending directly along the direction the wind is blowing.

Wings

On some jumpsuits, a triangle of fabric runs from the armpit to the wrist to the waist or hip that allows the skydiver to adjust his fall rate to match that of the rest of the formation. The wings become rigid when the skydiver extends his or her arms out and forward, and gradually collapse as the arms are tucked in.

Z.P.

Zero-porosity. Common slang for a type of fabric relatively impermeable to air. The less air that flows through the fabric wing of a ram air parachute, the more efficiently it flies.

 
 

 

 

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